AI-powered color harmony engine for game developers & pixel artists. Create stunning palettes in seconds.
Click a color to copy its HEX code
Your palette in a real situation
Mini pixel art canvas — use your current palette to paint!
SAVED PALETTES
Everything a pixel artist needs
Complementary, triadic, analogous, split-complementary, tetradic, monochromatic, retro game, and pastel pixel modes.
Export your palettes as CSS variables, JSON, plain text, or PNG swatches — ready to paste into any project.
Test your palette directly in the mini pixel art canvas. Draw, fill, and erase using your generated colors.
Save your favorite palettes locally. Your collection persists between sessions so you never lose a good combo.
Click any color swatch to instantly copy its HEX code to your clipboard. No fuss, no extra steps.
Shuffle within the same harmony mode to explore color variations while keeping the structural balance.
Click any mode to generate that palette
Two opposite colors on the wheel. High contrast, vibrant, energetic.
Three colors equally spaced. Vibrant, balanced, and varied.
Colors next to each other. Harmonious, natural, comfortable.
One hue, multiple shades. Clean, cohesive, professional.
Inspired by classic 8-bit consoles. Limited, punchy, nostalgic.
Soft, light tones. Great for cute games and gentle aesthetics.
Level up your pixel art color skills
Use 4–8 colors max. Constraints force creativity and create visual cohesion. NES and Game Boy had 4–16 colors — and it worked.
Don't just add black for shadows. Shift the hue toward cooler tones (blue/purple) in shadows and warmer (red/orange) in highlights.
Squint at your sprite. If you can't read the form, your values (light/dark) are too similar. Fix the values before picking hues.
Pick one direction for your light and stick with it across all sprites in a scene. Inconsistency breaks immersion instantly.
Pure #000000 looks harsh. Use a very dark shade of your dominant hue for outlines and deepest shadows. It feels much more alive.
Study palettes from SNES, NES, GBA classics. Analyze why they work — then reverse-engineer the logic into your own colors.